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KV Cache Quantization on Gemma 4 31B: Non-QAT vs QAT

Does QAT make Gemma 4 31B usable with a quantized KV cache? Standard tail-free cache answers first, with Precision Tail and KVarN results as secondary checks.

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KV Cache Quantization on Gemma 4 31B: Non-QAT vs QAT

KV Cache Quantization Benchmarks: KVarN, Precision Tail

413 cache configurations benchmarked with KLD across Qwen 3.6 27B and Gemma 4 31B, turned into a recommendation ladder from high end to extreme compression.

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KV Cache Quantization Benchmarks: KVarN, Precision Tail

KV Cache Precision Tail: Implementation and Benchmarks

A small exact recent tail can recover much of a low-bit KV cache's lost precision, as shown on Qwen 3.6 27B and Gemma 4 31B across standard and KVarN formats.

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KV Cache Precision Tail: Implementation and Benchmarks

KVarN KV Cache: Implementation and Benchmarks

KVarN, a Variance-Normalized KV-Cache Quantization from Huawei, improves KLD vs standard llama.cpp quants at every tested width on Qwen 3.6 27B and Gemma 4 31B.

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KVarN KV Cache: Implementation and Benchmarks

KV Cache Quantization Benchmarks for Long Context

Tests on Qwen 3.6 27B show why TurboQuant is overrated but saved by TCQ, q5 deserves more attention, and symmetric q8 might be a waste of VRAM.

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KV Cache Quantization Benchmarks for Long Context

Designing AI for Strategy Games Through Modding

How I built 3 massive AI mods for Paradox grand strategy games (Stellaris, Victoria 3, Imperator: Rome) in a scripting language that doesn't even have arrays.

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ARoAI: Vanilla Victoria 3 AI vs Anbeeld's Revision of AI

Imperator: Invictus AI Dev Diary 1.10.1

Advanced AI game rule, road building system, fort placement optimization, and a comprehensive overview of all AI improvements.

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Imperator: Invictus AI Dev Diary 1.10.1

Imperator: Invictus AI Dev Diary 1.10

Mercenary recruitment, governor policy rework, research efficiency-based building decisions, and economic policy improvements using the new modifier: syntax.

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Imperator: Invictus AI Dev Diary 1.10

Imperator: Invictus AI Dev Diary 1.9.2

Added law management, tribal reform, diplomatic stances, state investment, character loyalty, and economic policy improvements.

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Imperator: Invictus AI Dev Diary 1.9.2

Imperator: Invictus AI Dev Diary 1.9.1

Reworked AI decision making for buildings and inventions, introduced the Invention Relative Chance system, and improved city founding logic.

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Imperator: Invictus AI Dev Diary 1.9.1